The terrain features you find in the dungeon will shape your quest just as much as the monsters or items. It's wise to be aware of your surroundings at all times.
These features include:
- ground
- stone wall
- wooden door
- fungus
- water
- chasm
- brink of a chasm
- stone bridge
- lava
- bog
- rickety rope bridge
- upward staircase
- downward staircase
- lighting features
- wall-mounted torch
- patch of sunlight
- patch of shadows
- pool of blood
- candle-lit altar
- locked iron door
- stone pedestal
- iron cage
- statue
- carpet
- iron manacles
- billowing flames
- sputtering embers
- pile of ashes
- burned carpet
- pressure plate
- Confusion trap
- Caustic gas trap
- Net Trap
- Paralysis Trap
- Alarm Trap
- Fire trap
- Water Trap
- Part of a Key Holder
- crystal formation
- green crystal
- marble statue
- pile of filthy hay
- pile of filthy effects
- pile of rubble
- pile of bones
- gas clouds
- cloud of caustic gas
- cloud of confusion gas
- cloud of paralytic gas
- cloud of explosive gas
- cloud of putrescence
- cloud of scalding steam
- steam vent
- thick spiderweb
- puddle of water
- puddle of urine
- missing: Features which only occur in some vault puzzles (portcullis, grates, wooden barricade?)
- missing: Any features which occur only deep in the dungeon (brimstone?)