The surface of this nickel sphere has been etched with a perfect grid pattern. Somehow, the squares of the grid are all exactly the same size.
When used, the charm will teleport you elsewhere in the dungeon and recharge in A turns. (If the charm is enchanted, it will recharge in B turns.) |
Note that enchanting this charm only reduces the recharge duration.
Essentially a reusable scroll of teleportation.
Enchantment level | Recharge duration |
---|---|
+1 | 551 |
+2 | 331 |
+3 | 198 |
+4 | 119 |
+5 | 71 |
+6 | 42 |
+7 | 25 |
+8 | 15 |
+9 | 9 |
+10 | 5 |
+11 | 3 |
+12 | 2 |
+13 | 1 |
The charm does not improve after +13.
The table above applies to Brogue CE 1.9 and higher.
Trivia[]
- Most of the top scores in BrogueCE end the game with dungeon mastery, while mostly using max-enchanted +13 teleportation charms. (censored to avoid spoilers)
Ϟ Charms Ϟ |
---|
Fire Immunity · Guardian · Haste · Health · Invisibility · Levitation
Negation · Protection · Recharging · Shattering · Telepathy · Teleportation |