The surface of this nickel sphere has been etched with a perfect grid pattern. Somehow, the squares of the grid are all exactly the same size.
When used, the charm will teleport you elsewhere in the dungeon and recharge in A turns. (If the charm is enchanted, it will recharge in B turns.) |
Note that enchanting this charm only reduces the recharge duration.
Essentially a reusable scroll of teleportation.
Enchantment level | Recharge duration |
---|---|
+1 | 550 |
+2 | 302 |
+3 | 166 |
+4 | 91 |
+5 | 50 |
+6 | 27 |
+7 | 15 |
+8 | 8 |
+9 | 4 |
+10 | 2 |
+11 | 1 |
+12 | 0 |
At +11, you can teleport every turn, the only benefit of +12 is that you can teleport every turn even while hasted. The charm does not improve after +12.
Ϟ Charms Ϟ |
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Fire Immunity · Guardian · Haste · Health · Invisibility · Levitation
Negation · Protection · Recharging · Shattering · Telepathy · Teleportation |