This staff conjures forth deadly arcs of electricity, which deal damage to any number of creatures in a straight line. |
A staff of lightning can be used as your primary means of attack, even in the deepest depths of the dungeon when a number of scrolls of enchantment have been used on it. Hovering over a creature will tell you how much damage the staff will inflict relative to the target's current health; examining the staff will tell you the proportion by which the staff's damage will increase if it is enchanted.
Staves of lightning generate with 2, 3, or 4 maximum charges.
Unlike firebolt, no monster in the game is immune to lightning. However, reflective monsters will deflect the bolt and not take damage around 50% of the time.
Lightning can pass through multiple creatures, and thus its usefulness can be magnified by leading multiple enemies into a corridor or any other situation where a number of enemies line up.
When lightning hits a Pink Jelly, Acidic Jelly, or Black Jelly and it splits, it is possible for the same bolt of lightning to hit or even kill the newly spawned jelly; this can repeat indefinitely.
The damage ranges for Staffs of Firebolt and Staffs of Lightning follow the same formulae:
Minimum damage = 0.75 * (enchantment level + 2) rounded down
Maximum damage = (2.5 * enchantment level) + 4 rounded down
This gives the following damage ranges for each staff level:
Enchantment Level | Minimum Damage | Maximum Damage | Average Damage | Recharge Turns |
---|---|---|---|---|
2 | 3 | 9 | 6 | 250 |
3 | 3 | 11 | 7 | 166 |
4 | 4 | 14 | 9 | 125 |
5 | 5 | 16 | 10.5 | 100 |
6 | 6 | 19 | 12.5 | 83 |
7 | 6 | 21 | 13.5 | 71 |
8 | 7 | 24 | 15.5 | 62 |
9 | 8 | 26 | 17 | 55 |
10 | 9 | 29 | 19 | 50 |
\ Staves \ |
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