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revenant 
R
Health 30
Defense 0
Accuracy 200
Damage 15-20 (clumping = 5)
Regen delay 0
Movement delay 100
Attack delay 100
Attack pattern Normal (sword)
Behavior
Ability Immune to weapons
Monster Class Infernal
Undead
Typical Starting Depth 19
(32 for tentacle horror/revenant packs)
This unholy specter stalks the deep places of the earth without fear, impervious to all conventional attacks.

A revenant will commonly appear alone and is immune to conventional weapon damage. This rather unique attribute can put many builds at risk: a pure melee build will have obvious problems, but an ally build will suffer even more, since allies will optimistically continue to attack it until they are dead. As revenants do not regenerate their health, their usefulness as allies is somewhat suspect if you do not have a staff of healing or a healing ally.

Revenants are not immune to:


Monsters
The charming inhabitants of the dungeon:
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