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Revision as of 09:26, 28 April 2012
rat r
| |
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Health | 6 |
Defense | 0 |
Accuracy | 80 |
Damage | 1-3 |
Regen delay | 20 |
Movement delay | 100 |
Attack delay | 100 |
Attack pattern | {{{attackpattern}}} |
Behavior | |
Ability | |
Monster Class | {{{mclass}}} |
Typical Starting Depth | 1 |
Rats are the pushovers of the dungeon. They deal the least damage of all enemies that directly attack you, and have very low health. They are not giant, plague-ridden, or skeletal. They are just rats. It is a sad day when an adventurer falls to the likes of a rat. They appear starting at depth one.
Rats have no intrinsic attributes.