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[[Category:machine]]

Revision as of 06:45, 8 May 2012

Reward rooms contain great loot that will helpshape your character, but to get the key you have to face the key holder - a unique situation designed to test your character. It is always possible to get the key from a key holder, though sometimes it is more difficult than others.

Key Holder Description Depths Frequency
Secret Room Key on an altar in a secret room. 1-26 1
Throwing Tutorial Toss an item onto the pressure plate to retract the cage and reveal the key. 1-4 10
Flammible Barricade in the Doorway

Burn the wooden barricade to enter. Either Incendiary darts or a potion of incineration are always generated on the level.

1-5 8
Fun With Fire Trigger the fire trap and coax the fire over to the wooden barricade surrounding the altar and key. 3-10 10
Flood Room Key on an altar in a room with pools of eel-infested waters; take key to flood room with shallow water. 3-26 10
Collapsing Floor Area Key on an altar in an area; take key to cause the floor of the area to collapse. 1-26 13
Pit Traps Key on an altar, room full of pit traps. 1-26 10
Levitation Challenge Key on an altar, room filled with chasm, potion of levitation elsewhere on level, bridge appears when you grab the key. 1-13 10
Web Climbing Key on an altar, room filled with chasm, spider at altar to shoot webs, bridge appears when you grab the key. 7-26 10
Lava Moat Room Key on an altar, room filled with lava, levitation/fire immunity elsewhere on level, lava retracts when you grab the key. 3-13 7
Lava Moat Area Key on an altar, surrounded with lava, levitation/fire immunity elsewhere on level, lava retracts when you grab the key. 3-13 3
Poision Gas Key on an altar; take key to cause a poison gas vent to appear and the door to be blocked; there is a hidden trapdoor somewhere. 4-26 7
Explosive Situation Key on an altar; take key to cause a methane gas vent to appear and a pilot light to ignite. 7-26 10
Burning Grass Key on an altar; take key to cause pilot light to ignite grass in room. 1-7 10
Statuary Key on an altar, area full of statues ; take key to cause statues to burst and reveal monsters. 10-26 10
Worms in the Walls Step on trigger region to cause underworms to burst out of the walls. 12-26 7
Mud Pit Key on an altar, room full of mud, take key to cause bog monsters to spawn in the mud. 12-26 10
Haunted House Key on an altar; take key to cause the room to darken, ectoplasm to cover everything and phantoms to appear. 16 10
Gauntlet Key on an altar; take key to cause turrets to emerge. 5-24 10
Boss Key is held by a boss atop a pile of bones in a secret room. A few fungus trees light up the area. 5-26 25