Brogue Wiki
(Adding categories)
(Added table of charm stats, based on no rounding error. These may be out by 1 on some machines until the next version.)
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When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.}}
 
When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.}}
 
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.
 
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; height: 500px;"
 
  +
! scope="col"|Enchantment Level
A +2 health charm will heal your rogue for 40% of her maximum health, and recharge in 759 turns.
 
  +
! scope="col"|Health Restored
 
  +
! scope="col"|Recharge Time
At +3, this changes to 60% and 418.
 
  +
|-
  +
| +1
  +
|20%
  +
|1378
  +
|-
  +
| +2
  +
|40%
  +
|759
  +
|-
  +
| +3
  +
|60%
  +
|418
  +
|-
  +
| +4
  +
|80%
  +
|231
  +
|-
  +
| +5
  +
|100%
  +
|128
  +
|-
  +
| +6
  +
|100%
  +
|72
  +
|-
  +
| +7
  +
|100%
  +
|41
  +
|-
  +
| +8
  +
|100%
  +
|23
  +
|-
  +
| +9
  +
|100%
  +
|14
  +
|-
  +
| +10
  +
|100%
  +
|9
  +
|-
  +
| +11
  +
|100%
  +
|6
  +
|-
  +
| +12
  +
|100%
  +
|4
  +
|-
  +
| +13
  +
|100%
  +
|4
  +
|-
  +
| +14
  +
|100%
  +
|3
  +
|}
  +
This charm does not improve past +14 enchantment.
 
[[Category:Item]]
 
[[Category:Item]]
 
[[Category:Charm]]
 
[[Category:Charm]]

Revision as of 14:28, 31 October 2012

This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic.

When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.

Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.

Enchantment Level Health Restored Recharge Time
+1 20% 1378
+2 40% 759
+3 60% 418
+4 80% 231
+5 100% 128
+6 100% 72
+7 100% 41
+8 100% 23
+9 100% 14
+10 100% 9
+11 100% 6
+12 100% 4
+13 100% 4
+14 100% 3

This charm does not improve past +14 enchantment.