(Added table of charm stats, based on no rounding error. These may be out by 1 on some machines until the next version.) |
m (Added missing bracket in game quote) |
||
Line 1: | Line 1: | ||
{{Flavor|This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic. |
{{Flavor|This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic. |
||
− | When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.}} |
+ | When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.)}} |
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged. |
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged. |
||
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; height: 500px;" |
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; height: 500px;" |
Revision as of 14:29, 31 October 2012
This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic.
When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.) |
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.
Enchantment Level | Health Restored | Recharge Time |
---|---|---|
+1 | 20% | 1378 |
+2 | 40% | 759 |
+3 | 60% | 418 |
+4 | 80% | 231 |
+5 | 100% | 128 |
+6 | 100% | 72 |
+7 | 100% | 41 |
+8 | 100% | 23 |
+9 | 100% | 14 |
+10 | 100% | 9 |
+11 | 100% | 6 |
+12 | 100% | 4 |
+13 | 100% | 4 |
+14 | 100% | 3 |
This charm does not improve past +14 enchantment.