Brogue Wiki
(Added table of charm stats, based on no rounding error. These may be out by 1 on some machines until the next version.)
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{{Flavor|This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic.
 
{{Flavor|This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic.
   
When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.}}
+
When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.)}}
 
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.
 
Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; height: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; height: 500px;"

Revision as of 14:29, 31 October 2012

This handful of dried bloodwort and mandrake root has been bound together with leather cord and imbued with a powerful healing magic.

When used, the charm will heal A% of your health and recharge in B turns. (If the charm is enchanted, it will heal C% of your health and recharge in D turns.)

Health charms heal you for a percentage of your maximum health, after which they become unusable until recharged.

Enchantment Level Health Restored Recharge Time
+1 20% 1378
+2 40% 759
+3 60% 418
+4 80% 231
+5 100% 128
+6 100% 72
+7 100% 41
+8 100% 23
+9 100% 14
+10 100% 9
+11 100% 6
+12 100% 4
+13 100% 4
+14 100% 3

This charm does not improve past +14 enchantment.