Flame turret •
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Health | 40 |
Defense | 0 |
Accuracy | 150 |
Damage | 1-2 |
Regen delay | 0 |
Movement delay | 100 |
Attack delay | 250 |
Attack pattern | {{{attackpattern}}} |
Behavior | Turret Intrinsic light |
Ability | Cast firebolt |
Monster Class | Turret |
Typical Starting Depth | 14 |
This infernal contraption spits blasts of flame at intruders. |
A Flame Turret spews bolts of fire with uncanny accuracy. The bolts inflict damage as well as set the target on fire. As with all turrets, a flame turret does not regenerate. It is vulnerable to fire and lightning as well melee and missile attacks. Any turret can be defeated in one turn by a staff of tunneling or a scroll of shattering, unless the turret is on the outer perimiter of the dungeon level or imbedded in the wall of a vault. Like other turrets, a flame turret can only attack you when it's within your stealth range and has a line of sight.
A flame turret within a bog is quite dangerous because of the potential for a deadly explosion.
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The charming inhabitants of the dungeon:
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