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A simple iron dagger with a well worn-wooden handle.

The Dagger is your starting melee weapon. It deals low damage but is easily used even by a weak adventurer, and because of its ease of use, it's able to land a much more devestating sneak attack than other weapons (5x damage as opposed to 3x). Due to its low strength requirement, daggers receive greater enchantment bonuses due to excessive strength, and therefore can take greater advantage of runics than most other weapons. The drawback is miniscule damage potential, of course, but that doesn't matter much if your dagger is a weapon of quietus.

A dagger delivers 3-4 damage per hit (avg 3.5), and requires 12 strength.


Weapons
Swords: Dagger · Sword · Broadsword — Axes: Axe · War Axe

Polearms: Spear · War Pike — Maces: Mace · War Hammer
Misc: Rapier · Whip · Flail
Ranged: Darts · Incendiary Darts · Javelins

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