centaur C
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Health | 35 |
Defense | 50 |
Accuracy | 175 |
Damage | 2-10 (clumping = 2) |
Regen delay | 20 |
Movement delay | 50 |
Attack delay | 100 |
Attack pattern | Attacks from distance |
Behavior | Maintains distance |
Ability | |
Monster Class | None |
Typical Starting Depth | 14 (in packs of 2) |
Half man and half horse, the centaur is an expert with the bow and arrow -- hunter and steed fused into a single creature. |
The centaur moves quickly, attacks from a distance and keeps his distance.
The best centaur strategy is as follows: Stand on the other side of a door from it. That's it! It will poke its head in from time to time. Hit it once, and it will retreat for a few turns.
Centaurs are represented by a yellow C
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The charming inhabitants of the dungeon:
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