The arc of its swing permits you to attack all adjacent enemies simultaneously. |
The Axe produces 7-9 (avg 8) damage per hit and requires 15 strength to wield without penalty. The axe is one of several weapons with a special attack property. It is capable of attacking all monsters directly adjacent to the Rogue (within a king's move). A more powerful version of this weapon is the War Axe.
In addition to crowd control in open spaces, a benefit of the axe is that you can attack around a corner, diagonally, if there is another enemy that is a valid target (adjacent, but not around a corner). For instance, if you stand in a doorway surrounded by enemies (see below) you can hit all of them simultaneously, while 2/3 can't retaliate. The axe has lower damage output than a sword, but it also reduces the danger associated with being surrounded.
- In the following scene, both rats (r) can attack, but the goblins (g) cannot. Nonetheless, the axe will attack each enemy individually, all in a single turn. Note that (in scene 2) with the rats not present, @ does not have a valid target and cannot attack at all.
Scene 1: g#g | Scene 2: g#g r@r | @ g#g | g#g | @ attacks everything | @ attacks nothing only rats attack @ | nothing attacks @
↑ Weapons ↑ |
---|
Swords: Dagger · Sword · Broadsword — Axes: Axe · War Axe Polearms: Spear · War Pike — Maces: Mace · War Hammer |