Weapons and monsters have several attack patterns.
|No attack||None||All totems, phoenix egg, phylactery, Sentinel|
|Normal (target only)||Unarmed, dagger, sword, broadsword||Most (unless specified)|
|All adjacent enemies||Axe, war axe||Naga, dragon|
|Two targets in a line||Spear, war pike||Goblin|
|Remote||All weapons when thrown||Centaur, all turrets|
|Target only, 5 cells range||Whip||Salamander|
|Critical hit when approaching||Rapier||None|
|Free hit when moving around||Flail||None|
|Kamikaze (special death on attack)||None||All bloats|
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