Weapons and monsters have several attack patterns.
Pattern | Weapons | Monsters |
---|---|---|
No attack | None | All totems, phoenix egg, phylactery, Sentinel |
Normal (target only) | Unarmed, dagger, sword, broadsword | Most (unless specified) |
All adjacent enemies | Axe, war axe | Naga, dragon |
Two targets in a line | Spear, war pike | Goblin |
Remote | All weapons when thrown | Centaur, all turrets |
Target only, 5 cells range | Whip | Salamander |
Critical hit when approaching | Rapier | None |
Free hit when moving around | Flail | None |
Kamikaze (special death on attack) | None | All bloats |